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Computational Thinking

  Computational thinking “ is an interrelated set of skills and practices for solving complex problems, a way to learn topics in many disciplines and a necessity for fully participating in a computational world.” ( What Is Computational Thinking? – Digital Promise , n.d.) Computational thinking is a discipline that involves computer programming and problem-solving skills. Many different skills comprise computational thinking these skills can include; data analysis, pattern recognition, decomposition, abstraction, creativity, and collaboration among many other skills. Several different activities can be used to promote the computational thinking skills I mentioned above. One activity is number sense games, these games help promote both pattern recognition and mathematical skills for students. Writing by word count is another activity that helps promote abstraction as students need to focus on specific information. Students can also participate in different activities like the Rube ...

Augmented Reality

     Augmented Reality is an online experience that combines both real-world experiences and computer-generated content. “AR uses computer hardware and software, such as apps, consoles, screens, or projections, to combine digital information with the real-world environment.” (Hayes, 2024) Augmented reality provides students opportunities that would not be feasible without the technology. AR creates a hands-on interactive enviornment for students to learn. There is an app called “Dinosaur 4D+”, this app allows students to see 3D dinosaurs and interact with them. This provides students an opportunity to grasp dinosaurs and their features visually which is not possible without the capability. As a science teacher, Google Expeditions is another AR application that is very useful. Students are able to see things like volcanoes and storms and explore these processes. AR also enables students to be able to easily access learning material no matter what time it is or where they a...

Virtual Reality

  Virtual reality is being able to experience things through computers that do not exist. In technical terms, “ Virtual reality is the term used to describe a three-dimensional, computer-generated environment which can be explored and interacted with by a person.” (Woodford & Sisler, 2023) Virtual reality should include a couple of different characteristics. Those include believability, the ability to be interactive and explored, computer generated and immersive engaging both your body and mind. Many different forms of VR have progressed over recent years. Fully immersive VR is a specific type of VR that does what the title suggests. The fully immersive experience has to be plausible, and a powerful computer and hardware fully immerse the user in the virtual world. This would have to include special equipment and areas to take place. Web-based is another type of VR, this type of virtual reality would include the ability to build virtual worlds on the internet. Lastly, augmente...

Trends and Technologies

While reading this week's required texts I was able to discover different trends and their impacts on the future of education. The trends are separated into five main categories and all include examples of each. The categories are social, technological, economic, environmental, and political.  A huge social trend is the increase in remote work/learning. This is something that came about as a result of COVID-19 and is continuing to be popular. Remote work and learning lead to the need for the development of new skills and technologies to support both workers and learners in isolated and independent environments. Educators will need to discover different ways to support students not only technologically but also socially and emotionally which can be difficult with no face-to-face interaction.  Increased use of Learning technologies is a technological trend that is being seen. This impacts education as there is more blended or hybrid learning and educators need to increase the us...